semantic web spatial modelling
collaborative mapping
MUD world isomorphic to our own
RESTful RDF interface
Jabber/IM bot frontend
wandering round the City of London with a jabber bot

noderunner, a wireless mapping game originally played in New York
played in london on may 15th at the Cartographic Congress in limehouse
scan, photograph yourself at, and connect to as many open wireless nodes as possible
between 2 points, at a set time, against other teams.
gathering GPS waypoint data and scanner logs
each player is a foaf:Person and a noderunner:teamMember of a team
we can use foaf:mbox as a unique identifier (InverseFunctionalProperty)
as the team moves about, it collects pictures, which annotate points in space (latitude and longitude)
some of these are in XML!
we wrote XSLT and XML::XPath to do this
there is a RESTful interface for playing noderunner via the web
this consists of a lot of functions like 'add_team', 'show_route_for_team', 'add_point_to_route'
you can POST updates to the web interface, and GET RDF or SVG descriptions of things.
using other RDF web services to find out more - postcode, OS grid
collating together the graphs, and reasoning about the bigger graph
RDF graphs using a wireless ontology can be annotated with space and time
waypoints displayed in SVG
if only they could be projected on a free map.
a model of the wireless network world that sits on the physical world
an annotation and assistance layer for the physical world, available through the wireless network
nocat maps
noderunner
mudlondon
notes towards a wireless ontology
MoinMap
openguides